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'''''Imhotep''''' is a [[board game]] designed by Phil Walker-Harding and published in 2016 by [[Thames & Kosmos]].
<ref name="Anderson" />


==RAIDED==
==Gameplay==
The game consists of two to four players who assume the role of a master builder in [[ancient Egypt]], each taking turns every round over the course of six rounds to construct monuments ([[Chamber tomb|burial chamber]], [[obelisk]], [[pyramid]], or [[temple]]).<ref name="Anderson" /><ref name="Rainone" /> Players accumulate [[victory point]]s,<ref name="Williams" /> which are tallied after six rounds to determine a winner.<ref name="Anderson" />
*RAIDED

On their turn, a player takes one action from the available choices: quarrying 3 stones, loading a stone onto a boat, dispatching a loaded boat to one of five destinations, or executing an action from a previously obtained Market card.<ref name="Anderson" /><ref name="Williams" /> Boats differ in size, with capacities ranging from one to four stones, and the types of boat available changes every round.<ref name="Anderson" /> The stones may be loaded to any position by any player, but are unloaded from front to back at their destination.<ref name="Anderson" /> A round ends when all boats have sailed to a destination.<ref name="Rainone" />

Docking a boat at a pyramid site results in stones being used to construct a "three-level cube pyramid" and scoring victory points immediately.<ref name="Anderson" /> Temples are scored by viewing the structures from above, along a five-stone track, at the end of each round.<ref name="Anderson" /> Burial chambers and obelisks are scored at the end of the six rounds, the former based on the number of connected stones and the latter on height.<ref name="Anderson" />

At the fifth site, players acquire one Market card for each stone delivered.<ref name="Anderson" /> These grant the player an additional action in a future round, enable the placement of a stone in one of the structures, or provide a scoring bonus.<ref name="Anderson" />

==Expansion==
In 2018, Thames & Kosmos published ''Imhotep: A New Dynasty'' [[Expansion set|expansion]] for the base game which included new Market cards and more monument sites, resulting in gameplay lasting about an additional 10 minutes.<ref name="ICv2" />

==Reception==
It was nominated for the 2016 [[Spiel des Jahres]] award,<ref name="Williams" /><ref name="Anderson2" /> and ranked second in the 2016 [[Golden Geek Award]] for family games published that year, behind [[Codenames: Pictures]].<ref name="Hall" />

''[[GameInformer]]'' reviewer Matt Miller stated that ''Imhotep'' is an "elegant and intricately balanced" game with "accessible play", rating it one of the top [[tabletop game]]s published in 2016.<ref name="Miller" />

In a review for ''TechRaptor'', Travis Williams states that the game is fast-paced, easy to teach and learn, and designed for "gamers who enjoy friendly competitions over direct confrontations".<ref name="Williams" /> He states that a game with four players is optimal, as "it is simply more interesting to play when more people are competing in the same space".<ref name="Williams" />

Nate Anderson and Aaron Zimmerman state in a review for ''[[Ars Technica]]'' that the game is "extremely tight throughout" and can be chaotic and "extremely mean".<ref name="Anderson" /> They also state it may not be appropriate for some young children or for players who "prefer to be in full control of their game-long strategic planning".<ref name="Anderson" />

In a review for ''The Toy Insider'', Malanie Rainone states that ''Imhotep'' "would make a great addition to any brainy family game night".<ref name="Rainone" />

==References==
{{reflist|refs=
<ref name="Anderson">{{cite web|url=/proxy/https://arstechnica.com/gaming/2016/07/the-2016-board-game-of-the-year-nominees-reviewed-2/|title=The 2016 "Board Game of the Year" nominees, reviewed|last1=Anderson|first1=Nate|last2=Zimmerman|first2=Aaron|website=[[Ars Technica]]|date=16 July 2016|access-date=11 November 2023}}</ref>
<ref name="Anderson2">{{cite web|url=/proxy/https://arstechnica.com/gaming/2016/05/here|title=Here are the finalists for "board game of the year"|last1=Anderson|first1=Nate|website=[[Ars Technica]]|date=28 May 2016|access-date=11 November 2023}}</ref>
<ref name="Hall">{{cite web|url=/proxy/https://www.polygon.com/2017/3/9/14867936/the-best-board-games-of-2016|title=
The best board games of 2016|last=Hall|first=Charlie|website=[[Polygon (website)|Polygon]]|date=9 March 2017|access-date=11 November 2023}}</ref>
<ref name="Miller">{{cite magazine|url=/proxy/https://www.gameinformer.com/b/features/archive/2016/12/23/the-top-tabletop-games-of-2016.aspx|title= The Top Tabletop Games Of 2016|last=Miller|first=Matt|magazine=[[GameInformer]]|date=23 December 2016|access-date=11 November 2023}}</ref>
<ref name="Rainone">{{cite web|url=/proxy/https://thetoyinsider.com/imhotep-game-review/|title=Rule ancient Egypt with Imhotep|last=Rainone|first=Melanie|website=The Toy Insider|date=16 August 2016|access-date=11 November 2023}}</ref>
<ref name="Williams">{{cite web|url=/proxy/https://techraptor.net/tabletop/reviews/imhotep-review-friendly-competition|title=Imhotep review: a friendly competition|last=Williams|first=Travis|website=TechRaptor|date=20 December 2016|access-date=11 November 2023}}</ref>
<ref name="ICv2">{{cite web|url=/proxy/https://icv2.com/articles/news/view/39695/thames-kosmos-reveals-three-titles|title=Thames & Kosmos reveals three titles|website=[[ICv2]]|date=22 February 2018|access-date=11 November 2023}}</ref>
}}

==External links==
*{{bgg title|191862}}
*[https://store.thamesandkosmos.com/collections/imhotep Imhotep] at [[Thames & Kosmos]]


[[Category:Board games introduced in 2016]]
[[Category:Board games introduced in 2016]]

Revision as of 19:58, 29 February 2024

Imhotep
Stacked stones at various sites
DesignersPhil Walker-Harding
PublishersThames & Kosmos
Publication2016; 8 years ago (2016)
GenresFamily game
Players2–4
Playing time40 minutes
Age range10+

Imhotep is a board game designed by Phil Walker-Harding and published in 2016 by Thames & Kosmos.

Gameplay

The game consists of two to four players who assume the role of a master builder in ancient Egypt, each taking turns every round over the course of six rounds to construct monuments (burial chamber, obelisk, pyramid, or temple).[1][2] Players accumulate victory points,[3] which are tallied after six rounds to determine a winner.[1]

On their turn, a player takes one action from the available choices: quarrying 3 stones, loading a stone onto a boat, dispatching a loaded boat to one of five destinations, or executing an action from a previously obtained Market card.[1][3] Boats differ in size, with capacities ranging from one to four stones, and the types of boat available changes every round.[1] The stones may be loaded to any position by any player, but are unloaded from front to back at their destination.[1] A round ends when all boats have sailed to a destination.[2]

Docking a boat at a pyramid site results in stones being used to construct a "three-level cube pyramid" and scoring victory points immediately.[1] Temples are scored by viewing the structures from above, along a five-stone track, at the end of each round.[1] Burial chambers and obelisks are scored at the end of the six rounds, the former based on the number of connected stones and the latter on height.[1]

At the fifth site, players acquire one Market card for each stone delivered.[1] These grant the player an additional action in a future round, enable the placement of a stone in one of the structures, or provide a scoring bonus.[1]

Expansion

In 2018, Thames & Kosmos published Imhotep: A New Dynasty expansion for the base game which included new Market cards and more monument sites, resulting in gameplay lasting about an additional 10 minutes.[4]

Reception

It was nominated for the 2016 Spiel des Jahres award,[3][5] and ranked second in the 2016 Golden Geek Award for family games published that year, behind Codenames: Pictures.[6]

GameInformer reviewer Matt Miller stated that Imhotep is an "elegant and intricately balanced" game with "accessible play", rating it one of the top tabletop games published in 2016.[7]

In a review for TechRaptor, Travis Williams states that the game is fast-paced, easy to teach and learn, and designed for "gamers who enjoy friendly competitions over direct confrontations".[3] He states that a game with four players is optimal, as "it is simply more interesting to play when more people are competing in the same space".[3]

Nate Anderson and Aaron Zimmerman state in a review for Ars Technica that the game is "extremely tight throughout" and can be chaotic and "extremely mean".[1] They also state it may not be appropriate for some young children or for players who "prefer to be in full control of their game-long strategic planning".[1]

In a review for The Toy Insider, Malanie Rainone states that Imhotep "would make a great addition to any brainy family game night".[2]

References

  1. ^ a b c d e f g h i j k l Anderson, Nate; Zimmerman, Aaron (16 July 2016). "The 2016 "Board Game of the Year" nominees, reviewed". Ars Technica. Retrieved 11 November 2023.
  2. ^ a b c Rainone, Melanie (16 August 2016). "Rule ancient Egypt with Imhotep". The Toy Insider. Retrieved 11 November 2023.
  3. ^ a b c d e Williams, Travis (20 December 2016). "Imhotep review: a friendly competition". TechRaptor. Retrieved 11 November 2023.
  4. ^ "Thames & Kosmos reveals three titles". ICv2. 22 February 2018. Retrieved 11 November 2023.
  5. ^ Anderson, Nate (28 May 2016). "Here are the finalists for "board game of the year"". Ars Technica. Retrieved 11 November 2023.
  6. ^ Hall, Charlie (9 March 2017). "The best board games of 2016". Polygon. Retrieved 11 November 2023.
  7. ^ Miller, Matt (23 December 2016). "The Top Tabletop Games Of 2016". GameInformer. Retrieved 11 November 2023.