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User:Skylerkv/Personal computer

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Main articles: Gaming PC and PC game

PC gaming is popular among the high-end PC market. According to an April 2018 market analysis done by Newzoo, PC gaming was the third largest gaming sector behind console and mobile gaming in terms of market share sitting at a 24% share of the entire market. The market for PC gaming continues to grow and is expected to generate $32.3 billion in revenue in the year 2021. PC gaming is at the forefront of competitive gaming, known as esports, with games such as League of Legends, Valorant and Counter-Strike: Global Offensive leading the industry that is suspected to surpass a billion dollars in revenue in 2019. According to a December 2023 market analysis done by Visual Capitalist, the PC gaming sector was the second-largest category across all platforms as of 2022, valued at US$45 billion, surpassing console market revenue by 2020.

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There are multiple different game distributors; players are able to purchase games in-person at retail stores and digitally. Some large names for digital game distributors are Epic Games, Valve Corporation, Electronic Arts, and Ubisoft. Distributors such as the ones listed allow many games to be purchasable and accessible to users.[1] Though some distributors may only sell games that have been created by their own company, many games and franchises are available on multiple distributor platforms.

Some multiplayer pc games can also be cross-platform, allowing players the ability the play with other platforms, such as pc and different consoles. There are "games" on distributor platforms that may allow players to play other known games using the game application as an emulator[2]; these games originally may not be supported by the player's current device, whether it be platform locked or no longer supported by the operating system of the pc. The number of different video game genres can range across each distributor platform, first-person shooters, MMO games, adventure games, etc.

Many games, frequently free to play games, have microtransactions available for players. These transactions can help enhance gameplay or to personalize their characters.[3] There are games such as The Sims that allow players to purchase additional game packs in order to gain access to additional new gameplay.

References

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  1. ^ Chmielarz, Witold; Szumski, Oskar (2018). "Analysis of Selected Internet Platforms of Distributors of Computer Games in the Assessment of Users" (PDF). FedCSIS: 5 – via 2018 Federated Conference on Computer Science and Information Systems.
  2. ^ "RetroArch on Steam". store.steampowered.com. Retrieved 2024-04-04.
  3. ^ Petrovskaya, Elena; Deterding, Sebastian; Zendle, David I (2022-04-29). "Prevalence and Salience of Problematic Microtransactions in Top-Grossing Mobile and PC Games: A Content Analysis of User Reviews". Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. CHI '22. New York, NY, USA: Association for Computing Machinery: 1–12. doi:10.1145/3491102.3502056. ISBN 978-1-4503-9157-3.