Jul 12, 2018 · In this paper, we propose a novel game-theoretic approach to timeline-based planning problems, generalising the state of the art while uniformly ...
Abstract. In timeline-based planning, domains are described as sets of independent, but interacting, compo- nents, whose behaviour over time (the set of ...
In this paper, we propose a novel game-theoretic approach to timeline-based planning problems, generalising the state of the art while uniformly handling ...
In this paper, we propose a novel game-theoretic approach to timeline-based planning problems, generalising the state of the art while uniformly handling ...
This paper defines a general concept of timeline-based game and shows that the notion of winning strategy for these games is strictly more general than that ...
A game-theoretic approach to timeline-based planning with uncertainty number of complex scenarios, ranging from space operations [3, 7, 20] to manufacturing ...
In this paper, we propose a novel game-theoretic approach to timeline-based planning problems, generalising the state of the art while uniformly handling ...
A game-theoretic approach to timeline-based planning with uncertainty. Nicola Gigante, Angelo Montanari, Marta Cialdea Mayer, Andrea Orlandini, Mark Reynolds.
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May 2, 2020 · In this paper, we propose a novel game-theoretic approach to timeline-based planning problems, generalising the state of the art while uniformly handling ...
In this paper, we propose a novel game-theoretic approach to timeline-based planning problems, generalizing the state of the art while uniformly handling ...