The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
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Bullet is a physics engine which simulates collision detection as well as soft and rigid body dynamics. It has been used in video games and for visual effects ...
Sep 11, 2018 · The PyBullet Quickstart Guide shows how to use PyBullet, which is useful for Robotics, Virtual Reality and Reinforcement Learning. Some OpenAI Gym compatible ...
Jul 24, 2023 · Set up a physics simulation, create physical objects, and make them move and rotate. Detect collisions, get collision information, and destroy ...
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
The Maya Bullet plug-in lets you use the Bullet physics engine to create large-scale, highly-realistic dynamic and kinematic simulations.
Bullet physics simulation. E Coumans. ACM SIGGRAPH 2015 Courses, 1, 2015. 705*, 2015. Learning agile robotic locomotion skills by imitating animals. XB Peng, E ...
Sep 25, 2022 · The official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, ...