Jun 22, 2020 · We consider the problem of computing approximate Nash equilibria in monotone congestion games (a class of games generalizing network ...
Abstract: We consider the problem of computing approximate Nash equilibria in monotone congestion games (a class of games generalizing network congestion ...
Dec 30, 2015 · We consider the problem of computing approximate Nash equilibria in monotone congestion games with polynomially decreasing cost functions.
We consider the problem of computing approximate Nash equilibria in monotone congestion games (a class of games generalizing network congestion games)
gestion games with decreasing cost functions. In- deed, there are results only for special cases of network games under the Shapley cost sharing protocol [3] ...
In this paper, we considered the problem of comput- ing (approximate) Nash equilibria in monotone congestion games with polynomially decreasing cost functions.
A parametric distributed algorithm for computing α-approximate Nash equilibria in monotone congestion games with polynomially decreasing cost functions is ...
We consider the problem of computing approximate Nash equilibria in monotone congestion games (a class of games generalizing network congestion games) with ...
Aug 1, 2011 · We consider the problem of computing ε -approximate Nash equilibria in network congestion games. The general problem is known to be ...
We consider the problem of computing approximate Nash equilibria in monotone congestion games with polynomially decreasing cost functions.