We have developed a speech-driven embodied entrainment character called “InterActor” that has functions of both speaker and listener for supporting human ...
Jul 21, 2015 · We have developed a speech-driven embodied entrainment character called “InterActor” that had functions of both speaker and listener for ...
We have developed a speech-driven embodied entrainment character called “InterActor” that had functions of both speaker and listener for supporting human ...
An interactive CG character called “InterActor” is developed, which has functions of both speaker and listener, and it is demonstrated that InterActor can ...
We have developed a speech-driven embodied entrainment character called “InterActor” that had functions of both speaker and listener for supporting.
Development of a speech-driven embodied entrainment character system with pupil response. Lecture Notes in Computer Science (including subseries Lecture ...
Jun 19, 2024 · Development of a Speech-Driven Embodied Entrainment Character System with Pupil Response. HCI (5) 2015: 378-386. [c71]. view. electronic ...
Jun 29, 2024 · In this study, we developed a character that automatically generates non-agreeable reactions, such as “the terrible twos” to examine the relationship with the ...
In this paper, a new speech-driven embodied entrainment pointer system "InterPointer" is proposed for supporting embodied interaction and communication for both ...
Agent “Nah”: Development of a Voice-Driven Embodied Entrainment Character ... Speech-driven embodied entrainment character system with pupillary response.