We investigate the cognitive connection players create between their own bodies and the virtual bodies of their game avatars through tangible interfaces.
We investigate the cognitive connection players create between their own bodies and the virtual bodies of their game avatars through tangible interfaces.
Feb 4, 2016 · We investigate the cognitive connection players create between their own bodies and the virtual bodies of their game avatars through ...
It is shown that when the puppet interface is used to transfer players' movements to the avatar, the players are able to recognize their own movements, ...
Projecting own-movement onto abstracted selfrepresentations and visual avatars by combining common coding approaches with tangible interfaces and virtual worlds ...
Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces · Tangible Interfaces for Real-Time 3D Virtual ...
Aug 31, 2023 · I think it's because my own footsteps and movements are now so amplified that I end up spooking myself a lot more than without them. Plus, I ...
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Aug 4, 2023 · “Giving your self to the game: Transferring a player's own movements to avatars using tangible interfaces,” in Proceedings of the 2009 ACM ...
Oct 15, 2024 · We investigate the cognitive connection players create between their own bodies and the virtual bodies of their game avatars through tangible ...
We present Voodoo, a prototype of a system where children take over the role of a movie director, animating virtual characters with action figures. Voodoo ...