Abstract: Creating realistic populated virtual environments is a challenge that many graphics and VR researchers are currently tackling.
The Metropolis project is a challenge to create the sights and sounds of a convincing crowd of humans and traffic in a complex cityscape, ...
Abstract—Creating realistic populated virtual environments is a challenge that many graphics and VR researchers are currently tackling.
Abstract. Creating realistic populated virtual environments is a challenge that many graphics and VR researchers are currently tackling.
This is the challenge that we are addressing in the Metropolis project, where our aim is to create the sights and sounds of a convincing crowd of humans and ...
There are many interesting problems to solve, such as rendering and animating large and varied crowds efficiently and realistically in believable surroundings, ...
There are many interesting problems to solve, such as rendering and animating large and varied crowds efficiently and realistically in believable surroundings, ...
Metropolis: Multisensory Simulation of a Populated City. Carol O'Sullivan and Cathy Ennis. In Third International Conference on Games and Virtual Worlds for ...
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Metropolis: multisensory simulation of a populated city. C O'Sullivan, C Ennis. 2011 Third International Conference on Games and Virtual Worlds for Serious ...