In this article, we evaluate the effects of position, orientation, and camera viewpoint on the plausibility of pedestrian formations.
In this article, we evaluate the effects of position, orientation, and camera viewpoint on the plausibility of pedestrian formations. In a set of three ...
In this paper, we evaluate the effects of position, orientation and camera viewpoint on the plausibility of pedestrian formations.
Perceptual effects of scene context and viewpoint for virtual pedestrian crowds. Cathy Ennis, Christopher E. Peters and Carol O'Sullivan. In ACM Trans. Appl ...
Perceptual effects of scene context and viewpoint for virtual pedestrian crowds. C. Ennis, C. Peters, and C. O'Sullivan. TAP, 8 (2): 10:1-10:22 (2011 ).
In a perceptual study we investigated how humans perceive characteristics of virtual crowds in static scenes reconstructed from annotated still images where the ...
Perceptual effects of scene context and viewpoint for virtual pedestrian crowds. C Ennis, C Peters, C O'sullivan. ACM Transactions on Applied Perception (TAP) ...
In this article, we evaluate the effects of position, orientation, and camera viewpoint on the plausibility of pedestrian formations.
We describe a series of experiments investi- gated the perception of urban crowds and the implementation of these results in a real-time crowd system.
We present a novel method using psychophysics to assess the perceived realism of behavioural features with respect to virtual crowds. In this instance, a focus ...