Jul 28, 2006 · Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co- ...
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located ...
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located ...
Brian Ries, Victoria Interrante, Lee Anderson, Jason Lindquist: Presence, rather than prior exposure, is the more strongly indicated factor in the accurate ...
Lack of 'presence' may be a factor in the underestimation of egocentric distances in immersive virtual environments ... To read the full-text of this research, ...
... prior exposure, is the more strongly indicated factor ... accurate perception of egocentric distances in real world co-located immersive virtual environments.
... prior exposure, is the more strongly indicated factor ... accurate perception of egocentric distances in real world co-located immersive virtual environments.
exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual environments.
... than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located immersive virtual ...
Presence, rather than prior exposure, is the more strongly indicated factor in the accurate perception of egocentric distances in real world co-located ...