In this paper, a vision-based approach for human hand motion gesture recognition is proposed for natural HCI in pervasive games. A LED light pen is used to ...
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The type of gesture selected depends on the application; for example, in video games, learning gestures is part of a gratifying experi- ence playing the game.
In this paper, a toolkit is created for designing vision-based gesture interactions. First, an abstract model for non-contact devices is proposed.
Dec 14, 2011 · Body posture and finger pointing are a natural modality for human-machine interaction, but first the system must know what it's seeing.
1 INTRODUCTION. Hand gesture recognition for human computer interaction is an area of active research in computer vision and machine learning.
Jul 19, 2023 · Specifically, the main process of visual gesture recognition includes data acquisition, hand gesture detection and segmentation, feature ...
Jun 28, 2019 · Using social interaction as a study case, we designed and evaluated the feasibility of a pervasive game to investigate how game design elements ...
It focuses on the three main phases of hand gesture recognition i.e. detection, tracking and recognition. Different application which employs hand gestures for ...
May 31, 2015 · Abstract There is an increasing interest in creating per- vasive games based on emerging interaction technologies.
Pervasive games refer to a new form of gaming that integrates ICTs into the physical world, creating interactive experiences for players in their real ...