This visual fatigue is assumed to be related to a mismatch between convergence distance and focal length that occurs while viewing 3D content. In this study, we ...
This visual fatigue is assumed to be related to a mismatch between convergence distance and focal length that occurs while viewing 3D content. In this study, we ...
Aug 17, 2016 · We tested two types of models for predicting visual fatigue in a task in which subjects were instructed to discriminate between 3D characters.
... convergence and accommodation when watching the stereogram at the centre of the screen. Examining the Dc/Df ratio as a function of the position of each seat ...
Fatigue is possible caused by the discrepancy between accommodative and convergence stimuli that are included in the image. Studies on accommodation and ...
Missing: mismatch while television.
May 16, 2013 · Prolonged use of conventional stereo displays causes viewer discomfort and fatigue because of the vergence-accommodation conflict.
1. The mismatch can induce visual fatigue; in particular, the situation becomes se- rious in near-range observation of 3D images. Depth perception in near ...
Missing: television. | Show results with:television.
Fatigue is possible caused by the discrepancy between accommodative and convergence stimuli that are included in the image. Studies on accommodation and ...
Missing: mismatch | Show results with:mismatch
The accommodation-vergence mismatch (AVM) has been considered as a cause of the visual fatigue induced by watching three-dimensional (3D) stereoscopic ...
Missing: television. | Show results with:television.
Here we describe work on the influence of accommodation and blur on binocular fusion, space perception, and visual fatigue.