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Keywords = brainwave (EEG)

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12 pages, 1623 KiB  
Article
Could the Suboccipital Release Technique Result in a Generalized Relaxation and Self-Perceived Improvement? A Repeated Measure Study Design
by Rob Sillevis and Anne Weller Hansen
J. Clin. Med. 2024, 13(19), 5898; https://doi.org/10.3390/jcm13195898 - 2 Oct 2024
Viewed by 492
Abstract
Background: Musculoskeletal disorders such as cervicogenic headaches present with suboccipital muscle hypertonicity and trigger points. One manual therapy intervention commonly used to target the suboccipital muscles is the suboccipital release technique, previously related to positive systemic effects. Therefore, this study aimed to determine [...] Read more.
Background: Musculoskeletal disorders such as cervicogenic headaches present with suboccipital muscle hypertonicity and trigger points. One manual therapy intervention commonly used to target the suboccipital muscles is the suboccipital release technique, previously related to positive systemic effects. Therefore, this study aimed to determine the immediate and short-term effects of the Suboccipital Release Technique (SRT) on brainwave activity in a subgroup of healthy individuals. Methods: Data were collected from 37 subjects (20 females and 17 males, with a mean age of 24.5). While supine, the subjects underwent a head hold followed by suboccipital release. A total of four 15 s electroencephalogram (EEG) measurements were taken and a Global Rating of Change Scale was used to assess self-perception. Results: There was a statistically significant difference (p < 0.005) in various band waves under the following electrodes: AF3, F7, F3, FC5, T7, P7, O1, O2, P8, T8, and FC6. An 8-point range in the Global Rating of Change Scores with a mean score of 1.649 (SD = 1.719 and SE = 0.283) supported the hypothesis of a self-perceived benefit from the intervention. Conclusions: The results of this study indicate that the suboccipital release technique significantly affects brain wave activity throughout different brain regions. This change is likely not the result of any placebo effect and correlates highly with the subject’s self-perception of a change following the intervention. These findings support the clinical use of the suboccipital release technique when a centralized effect is desired. Full article
(This article belongs to the Section Clinical Rehabilitation)
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13 pages, 9508 KiB  
Article
Preliminary Study on Gender Differences in EEG-Based Emotional Responses in Virtual Architectural Environments
by Zhubin Li, Kun Wang, Mingyue Hai, Pengyu Cai and Ya Zhang
Buildings 2024, 14(9), 2884; https://doi.org/10.3390/buildings14092884 - 12 Sep 2024
Viewed by 403
Abstract
In traditional cultural perceptions of gender, women are stereotyped as being more “emotional” than men. Although significant progress has been made in studying gender differences in emotional responses over the past few decades, there is still no consistent conclusion as to whether women [...] Read more.
In traditional cultural perceptions of gender, women are stereotyped as being more “emotional” than men. Although significant progress has been made in studying gender differences in emotional responses over the past few decades, there is still no consistent conclusion as to whether women are more emotional than men. In this study, we investigated gender differences in emotional responses between two groups of students (10 males and 10 females) in the same architectural environment, particularly in a digital cultural tourism scenario. Participants viewed the “Time Tunnel” of the ancient city of Qingzhou through VR simulation. Brainwave evoked potentials were recorded using wearable EEG devices. The results showed that females typically reported stronger emotional responses, as evidenced by higher arousal, lower potency, and stronger avoidance motivation. In contrast, males exhibited higher potency, lower arousal, and stronger comfort. The findings suggest that males have a more positive emotional response in virtual digital environments, whereas females are more sensitive and vulnerable to such environments, experiencing some discomfort. These findings can be used to guide the design and adaptation of virtual built environments. Full article
(This article belongs to the Special Issue Optimizing Living Environments for Mental Health)
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12 pages, 2631 KiB  
Article
Do Audible Sounds during a Lumbar Spine Thrust Manipulation Have an Impact on Brainwave Activity?
by Rob Sillevis, Tiffanny de Zayas, Anne Weller Hansen and Halle Krisinski
Healthcare 2024, 12(17), 1783; https://doi.org/10.3390/healthcare12171783 - 6 Sep 2024
Viewed by 1298
Abstract
Background: To manage pain and stiffness of the lumbar spine, thrust manipulation is commonly used. High-velocity, small-amplitude thrust manipulation often elicits audible sounds. What causes this audible sound remains unclear, and its clinical significance has not been shown. This study aimed to identify [...] Read more.
Background: To manage pain and stiffness of the lumbar spine, thrust manipulation is commonly used. High-velocity, small-amplitude thrust manipulation often elicits audible sounds. What causes this audible sound remains unclear, and its clinical significance has not been shown. This study aimed to identify how audible sound affects brainwave activity following a side-lying right rotatory thrust manipulation in a group of healthy individuals. Methods: This was a quasi-experimental repeated measures study design in which 44 subjects completed the study protocol. A portable Bluetooth EEG device was used to capture brainwave activity. The environment was controlled during testing to minimize any factors influencing the acquisition of real-time EEG data. After a short accommodation period, initial brainwaves were measured. Following this, each subject underwent a lumbar 4–5 side-lying right rotatory thrust manipulation, immediately followed by a second brainwave measurement. A third measurement took place one minute later, followed by a fourth one at the three-minute mark. Results: 21 subjects did not experience audible sounds, while 23 subjects experienced audible sounds. Both groups had significant changes measured by the 14 electrodes (p < 0.05). The audible group had more significant changes, which lasted only two minutes. Conclusion: The lack of brainwave response differences between the audible and non-audible groups implies no direct, measurable placebo or beneficial effect from the audible sound. This study could not identify a benefit from the audible sound during an HVLA manipulation of the subjects. Full article
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29 pages, 4864 KiB  
Article
Comparative Analysis of Deep Learning Models for Optimal EEG-Based Real-Time Servo Motor Control
by Dimitris Angelakis, Errikos C. Ventouras, Spiros Kostopoulos and Pantelis Asvestas
Eng 2024, 5(3), 1708-1736; https://doi.org/10.3390/eng5030090 - 2 Aug 2024
Viewed by 696
Abstract
This study harnesses EEG signals to enable the real-time control of servo motors, utilizing the OpenBCI Community Dataset to identify and assess brainwave patterns related to motor imagery tasks. Specifically, the dataset includes EEG data from 52 subjects, capturing electrical brain activity while [...] Read more.
This study harnesses EEG signals to enable the real-time control of servo motors, utilizing the OpenBCI Community Dataset to identify and assess brainwave patterns related to motor imagery tasks. Specifically, the dataset includes EEG data from 52 subjects, capturing electrical brain activity while participants imagined executing specific motor tasks. Each participant underwent multiple trials for each motor imagery task, ensuring a diverse and comprehensive dataset for model training and evaluation. A deep neural network model comprising convolutional and bidirectional long short-term memory (LSTM) layers was developed and trained using k-fold cross-validation, achieving a notable accuracy of 98%. The model’s performance was further compared against recurrent neural networks (RNNs), multilayer perceptrons (MLPs), and Τransformer algorithms, demonstrating that the CNN-LSTM model provided the best performance due to its effective capture of both spatial and temporal features. The model was deployed on a Python script interfacing with an Arduino board, enabling communication with two servo motors. The Python script predicts actions from preprocessed EEG data to control the servo motors in real-time. Real-time performance metrics, including classification reports and confusion matrices, demonstrate the seamless integration of the LSTM model with the Arduino board for precise and responsive control. An Arduino program was implemented to receive commands from the Python script via serial communication and control the servo motors, enabling accurate and responsive control based on EEG predictions. Overall, this study presents a comprehensive approach that combines machine learning, real-time implementation, and hardware interfacing to enable the precise and real-time control of servo motors using EEG signals, with potential applications in the human–robot interaction and assistive technology domains. Full article
(This article belongs to the Special Issue Artificial Intelligence for Engineering Applications)
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11 pages, 3376 KiB  
Article
Utilizing Dry Electrode Electroencephalography and AI Robotics for Cognitive Stress Monitoring in Video Gaming
by Aseel A. Alrasheedi, Alyah Z. Alrabeah, Fatemah J. Almuhareb, Noureyah M. Y. Alras, Shaymaa N. Alduaij, Abdullah S. Karar, Sherif Said, Karim Youssef and Samer Al Kork
Appl. Syst. Innov. 2024, 7(4), 68; https://doi.org/10.3390/asi7040068 - 31 Jul 2024
Viewed by 1033
Abstract
This research explores the integration of the Dry Sensor Interface-24 (DSI-24) EEG headset with a ChatGPT-enabled Furhat robot to monitor cognitive stress in video gaming environments. The DSI-24, a cutting-edge, wireless EEG device, is adept at rapidly capturing brainwave activity, making it particularly [...] Read more.
This research explores the integration of the Dry Sensor Interface-24 (DSI-24) EEG headset with a ChatGPT-enabled Furhat robot to monitor cognitive stress in video gaming environments. The DSI-24, a cutting-edge, wireless EEG device, is adept at rapidly capturing brainwave activity, making it particularly suitable for dynamic settings such as gaming. Our study leverages this technology to detect cognitive stress indicators in players by analyzing EEG data. The collected data are then interfaced with a ChatGPT-powered Furhat robot, which performs dual roles: guiding players through the data collection process and prompting breaks when elevated stress levels are detected. The core of our methodology is the real-time processing of EEG signals to determine players’ focus levels, using a mental focusing feature extracted from the EEG data. The work presented here discusses how technology, data analysis methods and their combined effects can improve player satisfaction and enhance gaming experiences. It also explores the obstacles and future possibilities of using EEG for monitoring video gaming environments. Full article
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23 pages, 7238 KiB  
Article
Cryptographic Algorithm Designed by Extracting Brainwave Patterns
by Marius-Alin Dragu, Irina-Emilia Nicolae and Mădălin-Corneliu Frunzete
Mathematics 2024, 12(13), 1971; https://doi.org/10.3390/math12131971 - 25 Jun 2024
Viewed by 1282
Abstract
A new authentication method based on EEG signal is proposed here. Biometric features such as fingerprint scanning, facial recognition, iris scanning, voice recognition, and even brainwave patterns can be used for authentication methods. Brainwave patterns, also known as brain biometrics, can be captured [...] Read more.
A new authentication method based on EEG signal is proposed here. Biometric features such as fingerprint scanning, facial recognition, iris scanning, voice recognition, and even brainwave patterns can be used for authentication methods. Brainwave patterns, also known as brain biometrics, can be captured using technologies like electroencephalography (EEG) to authenticate a user based on their unique brain activity. This method is still in the research phase and is not yet commonly used for authentication purposes. Extracting EEG features for authentication typically involves signal processing techniques to analyze the brainwave patterns. Here, a method based on statistics for extracting EEG features is designed to extract meaningful information and patterns from the brainwave data for various applications, including authentication, brain–computer interface systems, and neurofeedback training. Full article
(This article belongs to the Section Computational and Applied Mathematics)
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17 pages, 3932 KiB  
Article
Wireless Mouth Motion Recognition System Based on EEG-EMG Sensors for Severe Speech Impairments
by Kee S. Moon, John S. Kang, Sung Q. Lee, Jeff Thompson and Nicholas Satterlee
Sensors 2024, 24(13), 4125; https://doi.org/10.3390/s24134125 - 25 Jun 2024
Viewed by 1207
Abstract
This study aims to demonstrate the feasibility of using a new wireless electroencephalography (EEG)–electromyography (EMG) wearable approach to generate characteristic EEG-EMG mixed patterns with mouth movements in order to detect distinct movement patterns for severe speech impairments. This paper describes a method for [...] Read more.
This study aims to demonstrate the feasibility of using a new wireless electroencephalography (EEG)–electromyography (EMG) wearable approach to generate characteristic EEG-EMG mixed patterns with mouth movements in order to detect distinct movement patterns for severe speech impairments. This paper describes a method for detecting mouth movement based on a new signal processing technology suitable for sensor integration and machine learning applications. This paper examines the relationship between the mouth motion and the brainwave in an effort to develop nonverbal interfacing for people who have lost the ability to communicate, such as people with paralysis. A set of experiments were conducted to assess the efficacy of the proposed method for feature selection. It was determined that the classification of mouth movements was meaningful. EEG-EMG signals were also collected during silent mouthing of phonemes. A few-shot neural network was trained to classify the phonemes from the EEG-EMG signals, yielding classification accuracy of 95%. This technique in data collection and processing bioelectrical signals for phoneme recognition proves a promising avenue for future communication aids. Full article
(This article belongs to the Special Issue Advances in Mobile Sensing for Smart Healthcare)
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38 pages, 1799 KiB  
Review
Neurogaming in Virtual Reality: A Review of Video Game Genres and Cognitive Impact
by Jesus GomezRomero-Borquez, Carolina Del-Valle-Soto, J. Alberto Del-Puerto-Flores, Ramon A. Briseño and José Varela-Aldás
Electronics 2024, 13(9), 1683; https://doi.org/10.3390/electronics13091683 - 26 Apr 2024
Cited by 1 | Viewed by 2937
Abstract
This work marks a significant advancement in the field of cognitive science and gaming technology. It offers an in-depth analysis of the effects of various video game genres on brainwave patterns and concentration levels in virtual reality (VR) settings. The study is groundbreaking [...] Read more.
This work marks a significant advancement in the field of cognitive science and gaming technology. It offers an in-depth analysis of the effects of various video game genres on brainwave patterns and concentration levels in virtual reality (VR) settings. The study is groundbreaking in its approach, employing electroencephalograms (EEGs) to explore the neural correlates of gaming, thus bridging the gap between technology, psychology, and neuroscience. This review enriches the dialogue on the potential of video games as a therapeutic tool in mental health. The study’s findings illuminate the capacity of different game genres to elicit varied brainwave responses, paving the way for tailored video game therapies. This review contributes meaningfully to the state of the art by offering empirical insights into the interaction between gaming environments and brain activity, highlighting the potential applications in therapeutic settings, cognitive training, and educational tools. The findings are especially relevant for developing VR gaming content and therapeutic games, enhancing the understanding of cognitive processes, and aiding in mental healthcare strategies. Full article
(This article belongs to the Special Issue Serious Games and Extended Reality (XR))
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25 pages, 12888 KiB  
Article
Differential Brain Activation for Four Emotions in VR-2D and VR-3D Modes
by Chuanrui Zhang, Lei Su, Shuaicheng Li and Yunfa Fu
Brain Sci. 2024, 14(4), 326; https://doi.org/10.3390/brainsci14040326 - 28 Mar 2024
Cited by 2 | Viewed by 1365
Abstract
Similar to traditional imaging, virtual reality (VR) imagery encompasses nonstereoscopic (VR-2D) and stereoscopic (VR-3D) modes. Currently, Russell’s emotional model has been extensively studied in traditional 2D and VR-3D modes, but there is limited comparative research between VR-2D and VR-3D modes. In this study, [...] Read more.
Similar to traditional imaging, virtual reality (VR) imagery encompasses nonstereoscopic (VR-2D) and stereoscopic (VR-3D) modes. Currently, Russell’s emotional model has been extensively studied in traditional 2D and VR-3D modes, but there is limited comparative research between VR-2D and VR-3D modes. In this study, we investigate whether Russell’s emotional model exhibits stronger brain activation states in VR-3D mode compared to VR-2D mode. By designing an experiment covering four emotional categories (high arousal–high pleasure (HAHV), high arousal–low pleasure (HALV), low arousal–low pleasure (LALV), and low arousal–high pleasure (LAHV)), EEG signals were collected from 30 healthy undergraduate and graduate students while watching videos in both VR modes. Initially, power spectral density (PSD) computations revealed distinct brain activation patterns in different emotional states across the two modes, with VR-3D videos inducing significantly higher brainwave energy, primarily in the frontal, temporal, and occipital regions. Subsequently, Differential entropy (DE) feature sets, selected via a dual ten-fold cross-validation Support Vector Machine (SVM) classifier, demonstrate satisfactory classification accuracy, particularly superior in the VR-3D mode. The paper subsequently presents a deep learning-based EEG emotion recognition framework, adeptly utilizing the frequency, spatial, and temporal information of EEG data to improve recognition accuracy. The contribution of each individual feature to the prediction probabilities is discussed through machine-learning interpretability based on Shapley values. The study reveals notable differences in brain activation states for identical emotions between the two modes, with VR-3D mode showing more pronounced activation. Full article
(This article belongs to the Section Computational Neuroscience and Neuroinformatics)
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6 pages, 876 KiB  
Proceeding Paper
Neuroscience Empowering Society: BCI Insights and Application
by Harish S. Sinai Velingkar, Roopa Kulkarni and Prashant Patavardhan
Eng. Proc. 2024, 62(1), 15; https://doi.org/10.3390/engproc2024062015 - 18 Mar 2024
Viewed by 655
Abstract
The study of brainwaves and brain–computer interfaces (BCIs) or brain–machine interfaces (BMIs) has emerged as a transformative field with the potential to revolutionize society’s well-being. This technical paper delves into the multifaceted domain of brainwave analysis and its integration with BCIs, presenting an [...] Read more.
The study of brainwaves and brain–computer interfaces (BCIs) or brain–machine interfaces (BMIs) has emerged as a transformative field with the potential to revolutionize society’s well-being. This technical paper delves into the multifaceted domain of brainwave analysis and its integration with BCIs, presenting an approach that aims to enhance the fabric of society through various applications, with BCIs aiding in various assistive technologies, the detection of neurological abnormalities, and biofeedback mechanisms for improved concentration. This study explores the relationship between brainwave patterns and the levels of focus using EEG data. The results reveal distinct changes in brainwave activity, notably in the delta and beta frequency ranges, corresponding to different levels of cognitive engagement. Building upon these findings, we propose the development of a biofeedback-based concentration enhancement program for students. This study, using an approach equipped with real-time EEG monitoring and feedback mechanisms, aims to empower students to improve their concentration, particularly in educational settings. Such an innovative approach holds promise for enhancing academic performance and learning experiences, offering valuable insights into the optimization of cognitive functions through neurofeedback interventions. Full article
(This article belongs to the Proceedings of The 2nd Computing Congress 2023)
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16 pages, 1975 KiB  
Article
Blink-Related Oscillations Provide Naturalistic Assessments of Brain Function and Cognitive Workload within Complex Real-World Multitasking Environments
by Cleo Page, Careesa Chang Liu, Jed Meltzer and Sujoy Ghosh Hajra
Sensors 2024, 24(4), 1082; https://doi.org/10.3390/s24041082 - 7 Feb 2024
Viewed by 1196
Abstract
Background: There is a significant need to monitor human cognitive performance in complex environments, with one example being pilot performance. However, existing assessments largely focus on subjective experiences (e.g., questionnaires) and the evaluation of behavior (e.g., aircraft handling) as surrogates for cognition or [...] Read more.
Background: There is a significant need to monitor human cognitive performance in complex environments, with one example being pilot performance. However, existing assessments largely focus on subjective experiences (e.g., questionnaires) and the evaluation of behavior (e.g., aircraft handling) as surrogates for cognition or utilize brainwave measures which require artificial setups (e.g., simultaneous auditory stimuli) that intrude on the primary tasks. Blink-related oscillations (BROs) are a recently discovered neural phenomenon associated with spontaneous blinking that can be captured without artificial setups and are also modulated by cognitive loading and the external sensory environment—making them ideal for brain function assessment within complex operational settings. Methods: Electroencephalography (EEG) data were recorded from eight adult participants (five F, M = 21.1 years) while they completed the Multi-Attribute Task Battery under three different cognitive loading conditions. BRO responses in time and frequency domains were derived from the EEG data, and comparisons of BRO responses across cognitive loading conditions were undertaken. Simultaneously, assessments of blink behavior were also undertaken. Results: Blink behavior assessments revealed decreasing blink rate with increasing cognitive load (p < 0.001). Prototypical BRO responses were successfully captured in all participants (p < 0.001). BRO responses reflected differences in task-induced cognitive loading in both time and frequency domains (p < 0.05). Additionally, reduced pre-blink theta band desynchronization with increasing cognitive load was also observed (p < 0.05). Conclusion: This study confirms the ability of BRO responses to capture cognitive loading effects as well as preparatory pre-blink cognitive processes in anticipation of the upcoming blink during a complex multitasking situation. These successful results suggest that blink-related neural processing could be a potential avenue for cognitive state evaluation in operational settings—both specialized environments such as cockpits, space exploration, military units, etc. and everyday situations such as driving, athletics, human-machine interactions, etc.—where human cognition needs to be seamlessly monitored and optimized. Full article
(This article belongs to the Section Biomedical Sensors)
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21 pages, 7476 KiB  
Article
A Flower Pollination Algorithm-Optimized Wavelet Transform and Deep CNN for Analyzing Binaural Beats and Anxiety
by Devika Rankhambe, Bharati Sanjay Ainapure, Bhargav Appasani and Amitkumar V. Jha
AI 2024, 5(1), 115-135; https://doi.org/10.3390/ai5010007 - 29 Dec 2023
Viewed by 1683
Abstract
Binaural beats are a low-frequency form of acoustic stimulation that may be heard between 200 and 900 Hz and can help reduce anxiety as well as alter other psychological situations and states by affecting mood and cognitive function. However, prior research has only [...] Read more.
Binaural beats are a low-frequency form of acoustic stimulation that may be heard between 200 and 900 Hz and can help reduce anxiety as well as alter other psychological situations and states by affecting mood and cognitive function. However, prior research has only looked at the impact of binaural beats on state and trait anxiety using the STA-I scale; the level of anxiety has not yet been evaluated, and for the removal of artifacts the improper selection of wavelet parameters reduced the original signal energy. Hence, in this research, the level of anxiety when hearing binaural beats has been analyzed using a novel optimized wavelet transform in which optimized wavelet parameters are extracted from the EEG signal using the flower pollination algorithm, whereby artifacts are removed effectively from the EEG signal. Thus, EEG signals have five types of brainwaves in the existing models, which have not been analyzed optimally for brainwaves other than delta waves nor has the level of anxiety yet been analyzed using binaural beats. To overcome this, deep convolutional neural network (CNN)-based signal processing has been proposed. In this, deep features are extracted from optimized EEG signal parameters, which are precisely selected and adjusted to their most efficient values using the flower pollination algorithm, ensuring minimal signal energy reduction and artifact removal to maintain the integrity of the original EEG signal during analysis. These features provide the accurate classification of various levels of anxiety, which provides more accurate results for the effects of binaural beats on anxiety from brainwaves. Finally, the proposed model is implemented in the Python platform, and the obtained results demonstrate its efficacy. The proposed optimized wavelet transform using deep CNN-based signal processing outperforms existing techniques such as KNN, SVM, LDA, and Narrow-ANN, with a high accuracy of 0.99%, precision of 0.99%, recall of 0.99%, F1-score of 0.99%, specificity of 0.999%, and error rate of 0.01%. Thus, the optimized wavelet transform with a deep CNN can perform an effective decomposition of EEG data and extract deep features related to anxiety to analyze the effect of binaural beats on anxiety levels. Full article
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35 pages, 9958 KiB  
Article
Examining the Impact of Digital Human Gaze Expressions on Engagement Induction
by Subin Mok, Sung Park and Mincheol Whang
Biomimetics 2023, 8(8), 610; https://doi.org/10.3390/biomimetics8080610 - 14 Dec 2023
Cited by 1 | Viewed by 1683
Abstract
With advancements in technology, digital humans are becoming increasingly sophisticated, with their application scope widening to include interactions with real people. However, research on expressions that facilitate natural engagement in interactions between real people and digital humans is scarce. With this study, we [...] Read more.
With advancements in technology, digital humans are becoming increasingly sophisticated, with their application scope widening to include interactions with real people. However, research on expressions that facilitate natural engagement in interactions between real people and digital humans is scarce. With this study, we aimed to examine the differences in user engagement as measured by subjective evaluations, eye tracking, and electroencephalogram (EEG) responses relative to different gaze expressions in various conversational contexts. Conversational situations were categorized as face-to-face, face-to-video, and digital human interactions, with gaze expressions segmented into eye contact and gaze avoidance. Story stimuli incorporating twelve sentences verified to elicit positive and negative emotional responses were employed in the experiments after validation. A total of 45 participants (31 females and 14 males) underwent stimulation through positive and negative stories while exhibiting eye contact or gaze avoidance under each of the three conversational conditions. Engagement was assessed using subjective evaluation metrics in conjunction with measures of the subjects’ gaze and brainwave activity. The findings revealed engagement disparities between the face-to-face and digital-human conversation conditions. Notably, only positive stimuli elicited variations in engagement based on gaze expression across different conversation conditions. Gaze analysis corroborated the engagement differences, aligning with prior research on social sensitivity, but only in response to positive stimuli. This research departs from traditional studies of un-natural interactions with digital humans, focusing instead on interactions with digital humans designed to mimic the appearance of real humans. This study demonstrates the potential for gaze expression to induce engagement, regardless of the human or digital nature of the conversational dyads. Full article
(This article belongs to the Special Issue Intelligent Human-Robot Interaction)
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26 pages, 5220 KiB  
Article
Automating Stimulation Frequency Selection for SSVEP-Based Brain-Computer Interfaces
by Alexey Kozin, Anton Gerasimov, Maxim Bakaev, Anton Pashkov and Olga Razumnikova
Algorithms 2023, 16(11), 502; https://doi.org/10.3390/a16110502 - 29 Oct 2023
Viewed by 1710
Abstract
Brain–computer interfaces (BCIs) based on steady-state visually evoked potentials (SSVEPs) are inexpensive and do not require user training. However, the highly personalized reaction to visual stimulation is an obstacle to the wider application of this technique, as it can be ineffective, tiring, or [...] Read more.
Brain–computer interfaces (BCIs) based on steady-state visually evoked potentials (SSVEPs) are inexpensive and do not require user training. However, the highly personalized reaction to visual stimulation is an obstacle to the wider application of this technique, as it can be ineffective, tiring, or even harmful at certain frequencies. In our experimental study, we proposed a new approach to the selection of optimal frequencies of photostimulation. By using a custom photostimulation device, we covered a frequency range from 5 to 25 Hz with 1 Hz increments, recording the subjects’ brainwave activity (EEG) and analyzing the signal-to-noise ratio (SNR) changes at the corresponding frequencies. The proposed set of SNR-based coefficients and the discomfort index, determined by the ratio of theta and beta rhythms in the EEG signal, enables the automation of obtaining the recommended stimulation frequencies for use in SSVEP-based BCIs. Full article
(This article belongs to the Special Issue Artificial Intelligence for Medical Imaging)
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20 pages, 3042 KiB  
Article
Development of a Neuroergonomic Assessment for the Evaluation of Mental Workload in an Industrial Human–Robot Interaction Assembly Task: A Comparative Case Study
by Carlo Caiazzo, Marija Savkovic, Milos Pusica, Djordje Milojevic, Maria Chiara Leva and Marko Djapan
Machines 2023, 11(11), 995; https://doi.org/10.3390/machines11110995 - 26 Oct 2023
Cited by 3 | Viewed by 2271
Abstract
The disruptive deployment of collaborative robots, named cobots, in Industry 5.0 has brought attention to the safety and ergonomic aspects of industrial human–robot interaction (HRI) tasks. In particular, the study of the operator’s mental workload in HRI activities has been the research object [...] Read more.
The disruptive deployment of collaborative robots, named cobots, in Industry 5.0 has brought attention to the safety and ergonomic aspects of industrial human–robot interaction (HRI) tasks. In particular, the study of the operator’s mental workload in HRI activities has been the research object of a new branch of ergonomics, called neuroergonomics, to improve the operator’s wellbeing and the efficiency of the system. This study shows the development of a combinative assessment for the evaluation of mental workload in a comparative analysis of two assembly task scenarios, without and with robot interaction. The evaluation of mental workload is achieved through a combination of subjective (NASA TLX) and real-time objective measurements. This latter measurement is found using an innovative electroencephalogram (EEG) device and the characterization of the cognitive workload through the brainwave power ratio β/α, defined after the pre-processing phase of EEG data. Finally, observational analyses are considered regarding the task performance of the two scenarios. The statistical analyses show how significantly the mental workload diminution and a higher level of performance, as the number of components assembled correctly by the participants, are achieved in the scenario with the robot. Full article
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