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Scenographies of the past and museums of the future: from the wunderkammer to body-driven interactive narrative spaces

Published: 10 October 2004 Publication History

Abstract

This paper offers an overview and discussion of the numerous innovative technological solutions adopted for the exhibit: "Puccini Set Designer" ("La Scena di Puccini"), organized with the support and collaboration of Milan's renown La Scala opera theater. The exhibition used a wide range of state-of-the-art technologies to convey most effectively to the audience Puccini's work as set designer. For the co-presence and coordinated use of several technologies that transform the visitor from passive spectator to orchestrator of the museum experience, it marks a step towards the "museum of the future". A true innovator in opera set design, Giacomo Puccini broke new ground through the use of both modern technologies - such as electric stage lighting - and a narrative structure closer to the audience of his day. Similarly, drawing inspiration from the Puccinian set, this exhibition reinterprets the museum space as an exquisitely scenic place where lighting, choreography, narrative rhythm, costumes and colors are produced with the aid of state-of-the-art technologies. The museum space enhanced by these new narrative tools based on innovative technologies resembles a stage set where the main characters are the objects themselves, a set complete with special effects and stage tricks expressly designed to delight the spectator, and keep his interest alive.

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Sparacino, F. Museum intelligence: using interactive technologies for effective communication and storytelling in the "Puccini Set Designer" exhibit. In Proceedings of ICHIM 2004, Berlin, August 30th- -September 2nd, 2004.
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Sparacino, F., Larson, K., MacNeil, R., Davenport, G., Pentland, A. Technologies and methods for interactive exhibit design: from wireless object and body tracking to wearable computers. In International Conference on Hypertext and Interactivity Museums, (ICHIM 99), Washington, DC, Sept. 22-26, 1999.
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cover image ACM Conferences
MULTIMEDIA '04: Proceedings of the 12th annual ACM international conference on Multimedia
October 2004
1028 pages
ISBN:1581138938
DOI:10.1145/1027527
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 10 October 2004

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Author Tags

  1. exhibit design
  2. experience design
  3. interactive museums
  4. interactive narrative spaces
  5. interactive technology
  6. museum of the future

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Cited By

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  • (2019)Visitors in immersive museum spaces and Instagram: self, place-making, and playThe Journal of Public Space10.32891/jps.v3i3.534(121-138)Online publication date: 31-Mar-2019
  • (2016)Personalized multimedia content delivery on an interactive table by passive observation of museum visitorsMultimedia Tools and Applications10.1007/s11042-014-2192-y75:7(3787-3811)Online publication date: 1-Apr-2016
  • (2016)PaSt: Human Tracking and Gestures Recognition for Flexible Virtual Environments ManagementAugmented Reality, Virtual Reality, and Computer Graphics10.1007/978-3-319-40651-0_27(331-347)Online publication date: 11-Jun-2016
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  • (2014)DT-DTProceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces10.1145/2669485.2669501(167-176)Online publication date: 16-Nov-2014
  • (2014)Supporting group interactions in museum visitingProceedings of the 17th ACM conference on Computer supported cooperative work & social computing10.1145/2531602.2531619(1049-1059)Online publication date: 15-Feb-2014
  • (2014)Public Systems Supporting Noninstrumented Body-Based InteractionPlayful User Interfaces10.1007/978-981-4560-96-2_2(25-45)Online publication date: 18-Feb-2014
  • (2013)A Prototypical Interactive Exhibition for the Archaeological Museum of ThessalonikiInternational Journal of Heritage in the Digital Era10.1260/2047-4970.2.1.752:1(75-99)Online publication date: 1-Mar-2013
  • (2012)P‐34: 3D and Stereoscopic Display Systems and Art Education Strategy in Developing CountriesSID Symposium Digest of Technical Papers10.1889/1.306938039:1(1300-1303)Online publication date: 5-Jul-2012
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