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ACM Transactions on Applied PerceptionJust Accepted
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The below articles have been recently accepted to the journal and are currently in the production process. These Author’s Accepted Manuscripts (AAM) will be available for preview until the “Version of Record” is available and assigned to its proper issue. The AAM carries the article’s permanent DOI and can be cited immediately.
research-article
Free
October 2024
JUST ACCEPTED
“Together with who?” Recognizing partners during Collaborative Avatar Manipulation

The development of novel computer interfaces has led to the possibility of integrating inputs from multiple individuals into a single avatar, fostering collaboration by combining skills and sharing the cognitive load. However, the collaboration dynamic ...

research-article
Free
September 2024
JUST ACCEPTED
Can You Tell Real from Fake Face Images? Perception of Computer-Generated Faces by Humans

With recent advances in machine learning and big data, it is now possible to create synthetic images that look real. Face generation is often of particular interest, as faces can be used for various purposes. However, improper use of such content can lead ...

research-article
Free
September 2024
JUST ACCEPTED
Investigating the Perception of Facial Anonymization Techniques in 360� Videos

In this work, we investigate facial anonymization techniques in 360� videos and assess their influence on the perceived realism, anonymization effect, and presence of participants. In comparison to traditional footage, 360� videos can convey engaging, ...

research-article
Free
September 2024
JUST ACCEPTED
Exploring the Effects of Self-Overlapping Spaces on Distance Perception and Action Judgments

Self-overlapping spaces, also known as impossible spaces, are a design mechanic in virtual reality (VR) that allows a user to naturally walk through an environment that is larger than the physical space available to them. Prior work has focused on ...

research-article
Free
September 2024
JUST ACCEPTED
Personality Expression using Co-speech Gesture

We express our personality through verbal and nonverbal behavior. While verbal cues are mostly related to the semantics of what we say, nonverbal cues include our posture, gestures, and facial expressions. Appropriate expression of these behavioral ...

research-article
Free
September 2024
JUST ACCEPTED
GazeFusion: Saliency-guided Image Generation

Diffusion models offer unprecedented image generation power given just a text prompt. While emerging approaches for controlling diffusion models have enabled users to specify the desired spatial layouts of the generated content, they cannot predict or ...

research-article
Free
August 2024
JUST ACCEPTED
Exploring the Effects of User-Agent and User-Designer Similarity in Virtual Human Design to Promote Mental Health Intentions for College Students

Virtual humans (i.e., embodied conversational agents) have the potential to support college students’ mental health, particularly in Science, Technology, Engineering, and Mathematics (STEM) fields where students are at a heightened risk of mental ...

research-article
Free
July 2024
JUST ACCEPTED
Virtual Reality Audio Game for Entertainment & Sound Localization Training

Within the gaming and electronics industry, there is a continuous evolution of alternative applications. Nevertheless, accessibility to video games remains a persistent hurdle for individuals with disabilities, especially those with visual impairments due ...

research-article
Open Access
June 2024
JUST ACCEPTED
The Influence that the Complexity of the Three-Dimensional Eye Model Used to Generate Simulated Eye-tracking Data Has on the Gaze Estimation Errors Achieved Using the Data

Simulated eye-tracking data are an integral tool in the development of eye-tracking methods. Most of the simulated data used in eye-tracking-related research has been generated using low-complexity eye models that include a single spherical corneal ...

research-article
Free
June 2024
JUST ACCEPTED
The Impact of Nature Realism on the Restorative Quality of Virtual Reality Forest Bathing

Virtual reality (VR) forest bathing for stress relief and mental health has recently become a popular research topic. As people spend more of their lives indoors and have less access to the restorative benefit of nature, having a VR nature supplement has ...

research-article
Free
April 2024
JUST ACCEPTED
Understanding the Impact of Visual and Kinematic Information on the Perception of Physicality Errors

Errors that arise due to a mismatch in the dynamics of a person’s motion and the visualized movements of their avatar in virtual reality are termed ‘physicality errors’ to distinguish them from simple physical errors, such as footskate. Physicality errors ...