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Demonstration of CLAW: A Multifunctional Handheld VR Haptic Controller

Published: 20 April 2018 Publication History

Abstract

CLAW is a handheld virtual reality controller that augments the typical controller functionality with force feedback and actuated movement to the index finger. Our controller enables three distinct interactions (grasping virtual object, touching virtual surfaces, and triggering) and changes its corresponding haptic rendering by sensing the differences in the user's grasp. A servo motor coupled with a force sensor renders controllable forces to the index finger during grasping and touching. Using position tracking, a voice coil actuator at the index fingertip generates vibrations for various textures synchronized with finger movement. CLAW also supports a haptic force feedback in the trigger mode when the user holds a gun.

Supplementary Material

suppl.mov (demo2119-file4.mp4)
Supplemental video
suppl.mov (demo2119-file6.mp4)
Supplemental video

References

[1]
CyberGrasp, CyberGlove Systems Inc. http://www.cyberglovesystems.com/cybergrasp/. (????). Accessed: 2017--12--17.
[2]
Hrvoje Benko, Christian Holz, Mike Sinclair, and Eyal Ofek. 2016. NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST '16). ACM, New York, NY, USA, 717--728.
[3]
M. Bouzit, G. Burdea, G. Popescu, and R. Boian. 2002. The Rutgers Master II-new design force-feedback glove. IEEE/ASME Transactions on Mechatronics 7, 2 (Jun 2002), 256--263.
[4]
Inrak Choi, Heather Culbertson, Mark R. Miller, Alex Olwal, and Sean Follmer. 2017. Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality. In Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology (UIST '17). ACM, New York, NY, USA, 119--130.
[5]
Inrak Choi, Elliot W. Hawkes, David L. Christensen, Christopher J. Ploch, and Sean Follmer. 2016. Wolverine: A wearable haptic interface for grasping in virtual reality. In 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). 986--993.
[6]
Inrak Choi, Eyal Ofek, Hrvoje Benko, Mike Sinclair, and Christian Holz. 2018. CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in Virtual Reality. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA.
[7]
Kouta Minamizawa, Souichiro Fukamachi, Hiroyuki Kajimoto, Naoki Kawakami, and Susumu Tachi. 2007. Gravity Grabber: Wearable Haptic Display to Present Virtual Mass Sensation. In ACM SIGGRAPH 2007 Emerging Technologies (SIGGRAPH '07). ACM, New York, NY, USA, Article 8.
[8]
Claudio Pacchierotti, Gionata Salvietti, Irfan Hussain, Leonardo Meli, and Domenico Prattichizzo. 2016. The hRing: A wearable haptic device to avoid occlusions in hand tracking. In 2016 IEEE Haptics Symposium (HAPTICS). 134--139.
[9]
William R Provancher. 2014. Creating greater VR immersion by emulating force feedback with ungrounded tactile feedback. IQT Quarterly 6, 2 (2014), 18--21.
[10]
Andre Zenner and Antonio Kruger. 2017. Shifty: A Weight-Shifting Dynamic Passive Haptic Proxy to Enhance Object Perception in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics 23, 4 (April 2017), 1285--1294.

Cited By

View all
  • (2024)Prop-oriented world rotation: enabling passive haptic feedback by aligning real and virtual objects in virtual realityMultimedia Tools and Applications10.1007/s11042-024-18200-483:25(66013-66032)Online publication date: 20-Jan-2024
  • (2023)A Wearable Force-Feedback Mechanism for Immersive Free-Range Haptic ExperienceApplications of Augmented Reality - Current State of the Art10.5772/intechopen.1002679Online publication date: 29-Sep-2023
  • (2022)Development of a wearable force-feedback mechanism for free-range haptic immersive experienceFrontiers in Virtual Reality10.3389/frvir.2022.8248863Online publication date: 14-Dec-2022
  • Show More Cited By

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Published In

cover image ACM Conferences
CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
April 2018
3155 pages
ISBN:9781450356213
DOI:10.1145/3170427
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 20 April 2018

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Author Tags

  1. controller design
  2. force feedback
  3. grasping
  4. haptics
  5. texture
  6. touching
  7. trigger
  8. virtual reality

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  • Demonstration

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CHI '18
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Acceptance Rates

CHI EA '18 Paper Acceptance Rate 1,208 of 3,955 submissions, 31%;
Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2024)Prop-oriented world rotation: enabling passive haptic feedback by aligning real and virtual objects in virtual realityMultimedia Tools and Applications10.1007/s11042-024-18200-483:25(66013-66032)Online publication date: 20-Jan-2024
  • (2023)A Wearable Force-Feedback Mechanism for Immersive Free-Range Haptic ExperienceApplications of Augmented Reality - Current State of the Art10.5772/intechopen.1002679Online publication date: 29-Sep-2023
  • (2022)Development of a wearable force-feedback mechanism for free-range haptic immersive experienceFrontiers in Virtual Reality10.3389/frvir.2022.8248863Online publication date: 14-Dec-2022
  • (2022)Prototype of a wearable force-feedback mechanism for free-range immersive experienceProceedings of the Conference on Research in Adaptive and Convergent Systems10.1145/3538641.3561507(178-184)Online publication date: 3-Oct-2022
  • (2021)A Survey on Haptic Technologies for Mobile Augmented RealityACM Computing Surveys10.1145/346539654:9(1-35)Online publication date: 8-Oct-2021
  • (2019)Evaluation of Ultrasound Haptics as a Supplementary Feedback Cue for Grasping in Virtual Environments2019 International Conference on Multimodal Interaction10.1145/3340555.3353720(310-318)Online publication date: 14-Oct-2019
  • (2019)ShareHapticsACM SIGGRAPH 2019 Posters10.1145/3306214.3338597(1-2)Online publication date: 28-Jul-2019

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